Create launcher GUI #2
0
pypong/networking/__init__.py
Normal file
0
pypong/networking/__init__.py
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36
pypong/networking/host.py
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36
pypong/networking/host.py
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import psutil
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class InterfaceInfo:
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"""
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Class used for storing interface information to make it easier to use
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"""
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def __init__(self, interface_name, address, subnet_mask):
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self.interface_name = interface_name
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self.address = address
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self.subnet_mask = subnet_mask
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def __str__(self):
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return '(Interface:{0}, Address:{1}, Subnet Mask:{2})'.format(self.interface_name,
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self.address, self.subnet_mask)
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def __repr__(self):
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return '(Interface:{0}, Address:{1}, Subnet Mask:{2})'.format(self.interface_name,
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self.address, self.subnet_mask)
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def main():
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raw_interface_data = psutil.net_if_addrs()
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interface_data = []
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# Extract needed information from psutil and put it into a InterfaceInfo object
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for interface in raw_interface_data:
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address = (raw_interface_data.get(interface)[0]).address
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subnet_mask = (raw_interface_data.get(interface)[0]).netmask
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interface_data.append(InterfaceInfo(interface, address, subnet_mask))
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print(interface_data)
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if __name__ == '__main__':
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main()
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@ -1 +1,2 @@
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pygame~=2.1.2
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pygame~=2.1.2
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psutil~=5.9.4
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