diff --git a/pocket_friends/game_files/elements/sprites.py b/pocket_friends/game_files/elements/sprites.py index 1469c89..467ac7e 100644 --- a/pocket_friends/game_files/elements/sprites.py +++ b/pocket_friends/game_files/elements/sprites.py @@ -21,7 +21,6 @@ class SpriteSheet: # Load in whole sprite sheet as one image. sprite_sheet = pygame.image.load(sprite_sheet).convert_alpha() self.images = [] - print(type(self.images)) # Get the sprite sheet json file. with open(texture_json, 'r') as json_file: @@ -97,7 +96,6 @@ class SelectionEgg(pygame.sprite.Sprite): # Get the rectangle from the first image in the list self.rect = self._images[0].get_rect() - print(type(self.rect)) self._index = 0 self.image = self._images[self._index] diff --git a/pocket_friends/game_files/surfaces/error_screen.py b/pocket_friends/game_files/surfaces/error_screen.py index cb5a5cf..b0e0551 100644 --- a/pocket_friends/game_files/surfaces/error_screen.py +++ b/pocket_friends/game_files/surfaces/error_screen.py @@ -37,4 +37,3 @@ class Surface(pygame.Surface): if event.type == pygame.KEYDOWN: if event.key == pygame.K_b: self.running = False - print('stop')