diff --git a/pocket_friends/game_files/game.py b/pocket_friends/game_files/game.py index 576c761..dcf08a2 100644 --- a/pocket_friends/game_files/game.py +++ b/pocket_friends/game_files/game.py @@ -40,17 +40,17 @@ def game(windowed=False): # The game is normally rendered at 80 pixels and upscaled from there. If changing displays, change the # screen_size to reflect what the resolution of the new display is. - pygame.display.set_caption('Pocket Friends {0}'.format(pocket_friends.__version__)) + # Hide the cursor for the Pi display. + pygame.mouse.set_visible(False) - if windowed: - screen_size = 480 - else: - screen_size = 240 + screen_size = 240 window = pygame.display.set_mode((screen_size, screen_size)) #surface = surface_modules.get(starting_surface).Surface((game_res, game_res), resources_dir, game_fps) surface = pygame.Surface((game_res, game_res)) surface.fill((255, 0, 0)) + # Add an icon to the pygame window. + pygame.display.set_caption('Pocket Friends {0}'.format(pocket_friends.__version__)) icon = pygame.image.load(resources_dir + '/icon/icon.png').convert_alpha() pygame.display.set_icon(icon)