diff --git a/pocket_friends/game_files/game.py b/pocket_friends/game_files/game.py index f4aab4b..74ec6bb 100644 --- a/pocket_friends/game_files/game.py +++ b/pocket_friends/game_files/game.py @@ -17,7 +17,6 @@ surface_modules = {} for module in valid_surfaces: surface_modules[module] = importlib.import_module('pocket_friends.game_files.surfaces.{0}'.format(module)) - print('imported ' + module) # FPS for the entire game to run at. game_fps = 16 @@ -69,7 +68,6 @@ def game(windowed=False): next_surface = 'error_screen' surface = surface_modules.get(next_surface).Surface((game_res, game_res), resources_dir, game_fps, **additional_args) - print(surface.name) pygame.display.flip()