pygame-surface-switching/surface_switching_test/main.py

36 lines
794 B
Python

import pygame
from surface_switching_test.surfaces import sf_1, sf_2, sf_3
WINDOW_SIZE = (800, 600)
VALID_SURFACES = [
'sf_1',
'sf_2',
'sf_3'
]
def main():
pygame.init()
window = pygame.display.set_mode(WINDOW_SIZE)
clock = pygame.time.Clock()
running = True
surface = globals()['sf_1'].Surface(WINDOW_SIZE)
while running:
clock.tick(15)
surface.update()
window.blit(surface, surface.get_rect())
if not surface.running:
next_surface = surface.next_surface
if next_surface not in VALID_SURFACES:
raise Exception('Given surface is not listed in valid surfaces!')
surface = globals()[next_surface].Surface(WINDOW_SIZE)
pygame.display.flip()
pygame.quit()