import time import pygame def game(): """ Starts the game. """ pygame.init() # Hide the cursor for the Pi display. pygame.mouse.set_visible(False) # The game is normally rendered at 80 pixels and upscaled from there. If changing displays, change the # screen_size to reflect what the resolution of the new display is. screen_size = 720 window = pygame.display.set_mode((screen_size, screen_size)) surface = pygame.Surface((screen_size, screen_size)) clock = pygame.time.Clock() while True: clock.tick(60) window.fill((0, 0, 0)) mouse_pos = pygame.mouse.get_pos() pygame.draw.line(window, (255, 255, 255), (720/2, 720/2), mouse_pos, 5) pygame.display.flip() for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() pygame.quit() game()