reverted dial to gray
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@ -20,7 +20,7 @@ class Dial(pygame.Surface):
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pygame.draw.circle(self, (0, 255, 0), self.center, self.dial_size / 2, 5)
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if self.moving:
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pygame.draw.circle(self, (48, 48, 64), self.center, self.dial_size / 2 * 0.95)
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pygame.draw.circle(self, (48, 48, 48), self.center, self.dial_size / 2 * 0.95)
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else:
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pygame.draw.circle(self, (64, 64, 64), self.center, self.dial_size / 2 * 0.95)
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