removed indicator, reworked click logic
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1d7947803b
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@ -79,6 +79,7 @@ def main(windowed_mode):
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running = False
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running = False
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if event.type == pygame.MOUSEBUTTONDOWN:
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if event.type == pygame.MOUSEBUTTONDOWN:
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get_mouse_speed = True
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get_mouse_speed = True
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mouse_pos = pygame.mouse.get_pos()
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prev_mouse_pos = mouse_pos
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prev_mouse_pos = mouse_pos
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if event.type == pygame.MOUSEBUTTONUP:
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if event.type == pygame.MOUSEBUTTONUP:
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get_mouse_speed = False
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get_mouse_speed = False
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@ -92,8 +93,6 @@ def main(windowed_mode):
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speed_coeff = math.cos((mouse_angle - (0.5 * PI)) - diff_angle)
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speed_coeff = math.cos((mouse_angle - (0.5 * PI)) - diff_angle)
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final_speed = movement_speed * speed_coeff
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final_speed = movement_speed * speed_coeff
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dial.move_dial(final_speed / -3000.0)
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dial.move_dial(final_speed / -3000.0)
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pygame.draw.circle(window, (0, 255, 0), (10, 10), 15)
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pygame.display.flip()
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pygame.quit()
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pygame.quit()
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