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@ -1 +1 @@
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recursive-include pypong *
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recursive-include pynpong *
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@ -1,4 +1,4 @@
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# PyPong
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# PynPong
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[![License: GNU GPL v3.0](https://img.shields.io/badge/license-GNU%20GPL%20v3.0-blue)](LICENSE)
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A game of pong made in PyGame, designed to be used over a network connection.
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0
pynpong/networking/__init__.py
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0
pynpong/networking/__init__.py
Normal file
@ -21,7 +21,7 @@ def main():
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executor = concurrent.futures.ThreadPoolExecutor(max_workers=MAX_SCAN_REQUESTS)
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main_window = tk.Tk()
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main_window.title('PyPong Launcher')
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main_window.title('PynPong Launcher')
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main_window.resizable(width=False, height=False)
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main_window.geometry('500x300')
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@ -117,7 +117,7 @@ def main():
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return shortened_info
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# Create the top title label
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title_label = tk.Label(text='PyPong Launcher', fg='white', bg='#000040', padx=1, pady=20)
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title_label = tk.Label(text='PynPong Launcher', fg='white', bg='#000040', padx=1, pady=20)
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title_label.pack(side=tk.TOP, fill=tk.BOTH)
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# Create the list of games
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@ -1,4 +0,0 @@
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"""
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Contains all networking code and classes to get the game to communicate over UDP, along with a GUI to help connection
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go smoothly.
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"""
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6
setup.py
6
setup.py
@ -1,5 +1,5 @@
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import setuptools
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import pypong
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import pynpong
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with open('requirements.txt') as fh:
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required = fh.read().splitlines()
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@ -9,13 +9,13 @@ with open('README.md', 'r') as fh:
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setuptools.setup(
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name='PyPong',
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version=pypong.__version__,
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version=pynpong.__version__,
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author='Nicholas Dyer',
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description='A game of pong made in PyGame for play over a local network',
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license='GNU GPL-3.0',
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long_description=long_description,
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long_description_content_type='text/markdown',
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url='https://gitea.citruxx.com/ndyer/PyPong',
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url='https://gitea.citruxx.com/ndyer/PynPong',
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packages=setuptools.find_packages(),
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# https://pypi.org/classifiers/
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classifiers=[
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