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8 changed files with 109 additions and 6 deletions

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recursive-include pypong *
recursive-include pynpong *

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# PyPong
# PynPong
[![License: GNU GPL v3.0](https://img.shields.io/badge/license-GNU%20GPL%20v3.0-blue)](LICENSE)
A game of pong made in PyGame, designed to be used over a network connection.

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66
pynpong/networking/gui.py Normal file
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"""
Starting launcher of the game. This is where you host new games or join other ones.
"""
import tkinter as tk
global running
def main():
"""
Runs the game launcher.
"""
main_window = tk.Tk()
main_window.title('PynPong Launcher')
main_window.resizable(width=False, height=False)
main_window.geometry('500x250')
def quit_launcher():
"""
Quits the main menu.
"""
global running
running = False
def get_games():
"""
Refresh the games list.
"""
listbox.delete(0, tk.END)
listbox.insert(0, 'Searching for games...')
# Networking code will go here eventually
# Create the top title label
title_label = tk.Label(text='PynPong Launcher', fg='white', bg='#000040', padx=1, pady=20)
title_label.pack(side=tk.TOP, fill=tk.BOTH)
# Create the list of games
listbox = tk.Listbox(main_window)
listbox.pack(side=tk.LEFT, expand=True, fill=tk.BOTH)
# Add scrollbar
scrollbar = tk.Scrollbar(main_window)
scrollbar.pack(side=tk.LEFT, fill=tk.Y)
# Link scrollbar to list of games
listbox.config(yscrollcommand=scrollbar.set)
scrollbar.config(command=listbox.yview)
# Create buttons
button_frame = tk.Frame(main_window)
tk.Button(button_frame, text='Host a Game', height=3, width=30).pack()
tk.Button(button_frame, text='Join Selected Game', height=3, width=30).pack()
tk.Button(button_frame, text='Refresh Game List', height=2, width=20, command=get_games).pack()
button_frame.pack(side=tk.RIGHT)
# Set it so that if the X is pressed the application quits
main_window.protocol('WM_DELETE_WINDOW', quit_launcher)
global running
running = True
while running:
main_window.update()
if __name__ == '__main__':
main()

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import psutil
class InterfaceInfo:
"""
Class used for storing interface information to make it easier to use
"""
def __init__(self, interface_name, address, subnet_mask):
self.interface_name = interface_name
self.address = address
self.subnet_mask = subnet_mask
def __str__(self):
return '(Interface:{0}, Address:{1}, Subnet Mask:{2})'.format(self.interface_name,
self.address, self.subnet_mask)
def __repr__(self):
return '(Interface:{0}, Address:{1}, Subnet Mask:{2})'.format(self.interface_name,
self.address, self.subnet_mask)
def main():
raw_interface_data = psutil.net_if_addrs()
interface_data = []
# Extract needed information from psutil and put it into a InterfaceInfo object
for interface in raw_interface_data:
address = (raw_interface_data.get(interface)[0]).address
subnet_mask = (raw_interface_data.get(interface)[0]).netmask
interface_data.append(InterfaceInfo(interface, address, subnet_mask))
print(interface_data)
if __name__ == '__main__':
main()

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pygame~=2.1.2
pygame~=2.1.2
psutil~=5.9.4

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import setuptools
import pypong
import pynpong
with open('requirements.txt') as fh:
required = fh.read().splitlines()
@ -9,13 +9,13 @@ with open('README.md', 'r') as fh:
setuptools.setup(
name='PyPong',
version=pypong.__version__,
version=pynpong.__version__,
author='Nicholas Dyer',
description='A game of pong made in PyGame for play over a local network',
license='GNU GPL-3.0',
long_description=long_description,
long_description_content_type='text/markdown',
url='https://gitea.citruxx.com/ndyer/PyPong',
url='https://gitea.citruxx.com/ndyer/PynPong',
packages=setuptools.find_packages(),
# https://pypi.org/classifiers/
classifiers=[