changed resolution back to 320x320
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@ -545,7 +545,7 @@ def game():
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# The game is normally rendered at 80 pixels and upscaled from there. If changing displays, change the
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# screen_size to reflect what the resolution of the new display is.
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screen_size = 800
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screen_size = 320
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window = pygame.display.set_mode((screen_size, screen_size))
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surface = pygame.Surface((game_res, game_res))
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