black screen now returns to the dev menu instead of the title
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@ -10,7 +10,7 @@ class Surface(surface.GameSurface):
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self.delay = 1
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self.font = pygame.font.Font(resources_dir + '/fonts/5Pts5.ttf', 10)
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self.title = pygame.image.load(resources_dir + '/images/debug/invalid.png').convert_alpha()
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self.next_surface = 'title'
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self.next_surface = '_dev_menu'
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def update(self):
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self.preprocess()
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