1 Commits

Author SHA1 Message Date
aa7bcccada changed default resolution to 240x240 2023-05-12 23:45:35 -04:00
2 changed files with 11 additions and 7 deletions

View File

@@ -13,13 +13,17 @@ if __name__ == '__main__':
# enable dev mode if --dev argument is passed # enable dev mode if --dev argument is passed
if len(sys.argv) > 0: if len(sys.argv) > 0:
for arg in sys.argv: for args in sys.argv:
match arg: if args == '--dev':
case '--delete-save': enable_dev = True
save_dir = os.path.join(Path.home(), '.pocket_friends') if args == '--delete-save':
os.remove(save_dir + '/save.json') save_dir = os.path.join(Path.home(), '.pocket_friends')
os.remove(save_dir + '/save.json')
game_main() if not enable_dev:
game_main()
else:
dev_menu_main()
pygame.quit() pygame.quit()
sys.exit() sys.exit()

View File

@@ -545,7 +545,7 @@ def game():
# The game is normally rendered at 80 pixels and upscaled from there. If changing displays, change the # The game is normally rendered at 80 pixels and upscaled from there. If changing displays, change the
# screen_size to reflect what the resolution of the new display is. # screen_size to reflect what the resolution of the new display is.
screen_size = 320 screen_size = 240
window = pygame.display.set_mode((screen_size, screen_size)) window = pygame.display.set_mode((screen_size, screen_size))
surface = pygame.Surface((game_res, game_res)) surface = pygame.Surface((game_res, game_res))