forked from ndyer/pygame-dvd
added the ability to quit by pressing esc.
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@ -197,6 +197,11 @@ class Surface(pygame.Surface):
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# Stop the game when a user clicks anywhere on the screen.
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# Stop the game when a user clicks anywhere on the screen.
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self.running = False
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self.running = False
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self.quit = True
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self.quit = True
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case pygame.KEYDOWN:
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if event.key == pygame.K_ESCAPE:
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# Also stop the game if the Escape key is pressed.
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self.running = False
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self.quit = True
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# Update positions and speeds of all sprites (in this case, just one logo sprite).
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# Update positions and speeds of all sprites (in this case, just one logo sprite).
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self.all_sprites.update()
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self.all_sprites.update()
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