forked from ndyer/pygame-dvd
changed super call to match pygame.sprite.Sprite
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7e7d412f1e
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@ -20,7 +20,7 @@ class SteamLogo(pygame.sprite.Sprite):
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is_mini (bool): Bool to determine whether the logo is a mini (background) logo or not.
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is_mini (bool): Bool to determine whether the logo is a mini (background) logo or not.
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"""
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"""
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def __init__(self, window_size: tuple, is_mini: bool = False):
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def __init__(self, window_size: tuple, is_mini: bool = False, *groups):
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"""
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"""
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Initialize SteamLogo sprite with given window size.
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Initialize SteamLogo sprite with given window size.
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@ -28,8 +28,8 @@ class SteamLogo(pygame.sprite.Sprite):
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window_size (tuple): Size of the game window (width, height).
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window_size (tuple): Size of the game window (width, height).
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is_mini (bool): Determines if the logo is going to be a background logo (mini) or the foreground one.
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is_mini (bool): Determines if the logo is going to be a background logo (mini) or the foreground one.
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"""
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"""
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super().__init__()
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super().__init__(*groups)
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self.is_mini = is_mini
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self.is_mini = is_mini
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# Load and scale original logo image
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# Load and scale original logo image
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