forked from ndyer/pygame-dvd
changed brightness of mini logos (better for OLED)
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@ -82,9 +82,9 @@ class SteamLogo(pygame.sprite.Sprite):
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random.randint(64, 255),
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random.randint(64, 255))
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# If this is a mini logo, make it 90% darker
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# If this is a mini logo, make it 80% darker
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if self.is_mini:
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color_surface.fill(tuple(int(x / 10) for x in new_color))
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color_surface.fill(tuple(int(x / 5) for x in new_color))
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else: # If not, make it the generated color.
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color_surface.fill(new_color)
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