marked error_screen as a protected module, added --dev launch option

This commit is contained in:
2023-05-15 00:27:14 -04:00
parent 30e25999c4
commit 8c49c62f66
4 changed files with 22 additions and 10 deletions

View File

@@ -1,28 +0,0 @@
import pygame
from pocket_friends.elements import surface
class Surface(surface.GameSurface):
def __init__(self, game_res, resources_dir, game_fps, **kwargs):
super().__init__(game_res, resources_dir, game_fps)
self.frames = 1
self.game_fps = game_fps
self.delay = 1
self.font = pygame.font.Font(resources_dir + '/fonts/5Pts5.ttf', 10)
self.title = pygame.image.load(resources_dir + '/images/debug/invalid.png').convert_alpha()
self.next_surface = 'title'
def update(self):
self.preprocess()
self.blit(self.title, (0, -4))
text = self.font.render('Frames: {0}'.format(self.frames), False, (64, 64, 64))
self.blit(text, (3, 68))
self.frames += 1
self.frames %= self.game_fps
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_b:
self.running = False