pocket-friends/pocket_friends/surfaces/title.py

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"""Title screen module. Contains the surface object to be rendered on the screen."""
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import pygame
from pocket_friends.elements import surface
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class Surface(surface.GameSurface):
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"""
Surface object for the title screen.
"""
def __init__(self, game_res: tuple, resources_dir: str, game_fps: int):
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"""
Create a title screen surface object
Args:
game_res (int): The internal resolution of the game
resources_dir (str): The full path of the game's resource directory
game_fps (int): The
"""
super().__init__(game_res, resources_dir, game_fps)
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self._frames = 0
self._delay = 1
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self._title = pygame.image.load(resources_dir + '/images/title.png').convert_alpha()
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def update(self):
"""
Advance the surface logic by one frame.
"""
self.preprocess()
self.blit(self._title, (0, 0))
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self._frames += 1
if self._frames > self.game_fps * self._delay:
self.next_surface = 'egg_select'
self.running = False