removed some old print statements

This commit is contained in:
Nicholas Dyer 2023-05-13 10:50:25 -04:00
parent 2b2c2d946a
commit 63a87c12dd
2 changed files with 0 additions and 3 deletions

View File

@ -21,7 +21,6 @@ class SpriteSheet:
# Load in whole sprite sheet as one image. # Load in whole sprite sheet as one image.
sprite_sheet = pygame.image.load(sprite_sheet).convert_alpha() sprite_sheet = pygame.image.load(sprite_sheet).convert_alpha()
self.images = [] self.images = []
print(type(self.images))
# Get the sprite sheet json file. # Get the sprite sheet json file.
with open(texture_json, 'r') as json_file: with open(texture_json, 'r') as json_file:
@ -97,7 +96,6 @@ class SelectionEgg(pygame.sprite.Sprite):
# Get the rectangle from the first image in the list # Get the rectangle from the first image in the list
self.rect = self._images[0].get_rect() self.rect = self._images[0].get_rect()
print(type(self.rect))
self._index = 0 self._index = 0
self.image = self._images[self._index] self.image = self._images[self._index]

View File

@ -37,4 +37,3 @@ class Surface(pygame.Surface):
if event.type == pygame.KEYDOWN: if event.type == pygame.KEYDOWN:
if event.key == pygame.K_b: if event.key == pygame.K_b:
self.running = False self.running = False
print('stop')