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4249a7c3f1
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added preliminary dev menu
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2023-05-14 17:47:56 -04:00 |
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187baf6f3e
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removed old dev menu files
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2023-05-14 17:26:57 -04:00 |
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e974687da3
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removed unnecessary print statement
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2023-05-14 17:21:41 -04:00 |
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bd2931ebe8
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update to dev_0.1.0
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2023-05-14 17:20:28 -04:00 |
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60757a23ff
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Merge remote-tracking branch 'origin/surface-rebuild'
# Conflicts:
# pocket_friends/game_files/game.py
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2023-05-14 17:18:47 -04:00 |
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6a0201da85
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removed redundant starting function
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2023-05-14 17:10:34 -04:00 |
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06755ee937
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rearragned project, removed unneeded game_files folder
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2023-05-13 13:11:47 -04:00 |
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83a7e98a7f
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created surface.py and GameSurface class
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2023-05-13 13:07:33 -04:00 |
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41ab0406f8
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removed unused import
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2023-05-13 11:47:48 -04:00 |
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4904ed2184
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fixed documentation
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2023-05-13 11:47:36 -04:00 |
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63a87c12dd
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removed some old print statements
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2023-05-13 10:50:25 -04:00 |
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2b2c2d946a
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added a bool to disable tick checking if needed
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2023-05-13 10:48:59 -04:00 |
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0f69120213
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removed gpio modules (rest in peace)
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2023-05-13 10:46:34 -04:00 |
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35ac1cff51
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removed windowed flag, added resolution flag
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2023-05-13 10:30:27 -04:00 |
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38a5812839
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re-enabled the game lol
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2023-05-13 10:17:30 -04:00 |
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f6e9869282
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fixed rpi display not rendering anything
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2023-05-13 10:16:43 -04:00 |
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afd228d81a
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copied code from old codebase to see if anything happens
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2023-05-13 09:56:55 -04:00 |
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6debf73267
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made screen size constant
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2023-05-13 09:49:51 -04:00 |
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1fef87e1c3
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disabled loading other surfaces as a test
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2023-05-13 00:04:34 -04:00 |
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e9df84897a
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removed print statements
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2023-05-12 23:57:23 -04:00 |
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07be003a54
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reordered stuff in a desperate attempt
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2023-05-12 23:55:06 -04:00 |
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c547f76b35
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attempt at fixing hardware
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2023-05-12 23:49:36 -04:00 |
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aa7bcccada
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changed default resolution to 240x240
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2023-05-12 23:45:35 -04:00 |
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e6cb2bd4c8
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added --windowed parameter, fixed missing surface assignment
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2023-05-12 23:42:21 -04:00 |
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d932538b41
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changed resolution to 240x240 fullscreen by default
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2023-05-12 23:36:21 -04:00 |
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526b51b754
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disabled gpio_handler.py to always return false to ON_HARDWARE
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2023-05-12 23:34:15 -04:00 |
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b8776a6f7f
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fixed GPIO handler error
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2023-05-12 23:28:00 -04:00 |
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9b752bde21
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fixed game not rendering on hardware
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2023-05-12 23:21:33 -04:00 |
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8e9e96d1bb
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added hardware check
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2023-05-12 23:17:33 -04:00 |
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5d3fc6ca49
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changed python version to 3.7, changed pygame to 1.9.6
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2023-05-12 22:57:56 -04:00 |
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3fa4e2190e
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changed python version back to 3.9
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2023-05-12 17:34:40 -04:00 |
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b65f112b36
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removed unused import
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2023-05-12 17:34:27 -04:00 |
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5b2c724882
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added error screen
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2023-05-12 17:34:13 -04:00 |
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d8775fb1a9
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updated comments, made some attributes private
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2023-05-12 13:49:26 -04:00 |
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4045930bd9
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updated data.py docstrings
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2023-05-12 11:46:23 -04:00 |
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d322949b5a
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changed unneeded attributes in SpriteSheet to regular variables in the constructor
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2023-05-12 11:46:08 -04:00 |
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b97d54f49d
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created new submodule to contain game elements
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2023-05-12 11:44:58 -04:00 |
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65365adc3d
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updated docstrings to follow google styling, changed checking of hardware to only happen once
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2023-05-12 11:20:00 -04:00 |
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f56f775541
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renamed data_handler.py to data.py, renamed DataHandler class to SaveData
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2023-05-11 18:03:51 -04:00 |
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509efa7e23
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fixed launching issue caused by incorrect resource reference
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2023-05-11 18:00:25 -04:00 |
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327f6cadee
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restructured directories to make more sense of modules and sub-modules
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2023-05-11 17:59:06 -04:00 |
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a8674f073e
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added documentation to input_handler.py
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2023-05-11 15:31:36 -04:00 |
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eff7f2c893
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reformatted file
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2023-05-11 15:28:21 -04:00 |
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adfece1a32
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fixed doc error
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2023-05-11 15:28:11 -04:00 |
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07aae2b075
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deleted unused folder
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2023-05-11 15:26:08 -04:00 |
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bba0af4946
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fixed selector not going back to previous color
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2023-05-11 15:25:22 -04:00 |
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dd621dbe7a
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added info screen
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2023-05-11 15:24:17 -04:00 |
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bbf549c024
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moved around structure
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2023-05-11 14:08:22 -04:00 |
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ca9406aab8
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removed old codebase from files
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2023-05-11 14:06:26 -04:00 |
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535aa993a5
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renamed classes to io_helpers
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2023-05-11 14:05:53 -04:00 |
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